Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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#include "qrhi_p.h"
#include <qmath.h>
#include <QLoggingCategory>
#include "qrhinull_p.h"
#include "qrhigles2_p.h"
#include <memory>
Go to the source code of this file.
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static Q_CONSTINIT QBasicAtomicInteger< QRhiGlobalObjectIdGenerator::Type > | counter = Q_BASIC_ATOMIC_INITIALIZER(0) |
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\variable QRhiDriverInfo::deviceName
\variable QRhiDriverInfo::deviceId
\variable QRhiDriverInfo::vendorId
\variable QRhiDriverInfo::deviceType
Definition at line 8749 of file qrhi.cpp.
References QRhiDriverInfo::CpuDevice, QRhiDriverInfo::DiscreteDevice, QRhiDriverInfo::ExternalDevice, QRhiDriverInfo::IntegratedDevice, QRhiDriverInfo::UnknownDevice, and QRhiDriverInfo::VirtualDevice.
Referenced by operator<<().
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inlinestatic |
Definition at line 10991 of file qrhi.cpp.
References qMin().
Referenced by QRhiPassResourceTracker::registerBuffer(), and QRhiPassResourceTracker::registerTexture().
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Definition at line 11029 of file qrhi.cpp.
References QRhiPassResourceTracker::TexStorageLoad, QRhiPassResourceTracker::TexStorageLoadStore, and QRhiPassResourceTracker::TexStorageStore.
Referenced by QRhiPassResourceTracker::registerTexture().
QDebug operator<< | ( | QDebug | dbg, |
const QRhiDepthStencilClearValue & | v ) |
QDebug operator<< | ( | QDebug | dbg, |
const QRhiDriverInfo & | info ) |
Definition at line 8768 of file qrhi.cpp.
References deviceTypeStr(), Qt::hex(), and info.
QDebug operator<< | ( | QDebug | dbg, |
const QRhiScissor & | s ) |
QDebug operator<< | ( | QDebug | dbg, |
const QRhiShaderResourceBinding & | b ) |
Definition at line 6271 of file qrhi.cpp.
References QRhiShaderResourceBinding::BufferLoad, QRhiShaderResourceBinding::BufferLoadStore, QRhiShaderResourceBinding::BufferStore, d, i, QRhiShaderResourceBinding::ImageLoad, QRhiShaderResourceBinding::ImageLoadStore, QRhiShaderResourceBinding::ImageStore, QRhiShaderResourceBinding::SampledTexture, QRhiShaderResourceBinding::Sampler, QRhiImplementation::shaderResourceBindingData(), QRhiShaderResourceBinding::Texture, and QRhiShaderResourceBinding::UniformBuffer.
QDebug operator<< | ( | QDebug | dbg, |
const QRhiShaderResourceBindings & | srb ) |
QDebug operator<< | ( | QDebug | dbg, |
const QRhiShaderStage & | s ) |
\variable QRhiStats::totalPipelineCreationTime
The total time in milliseconds spent in graphics and compute pipeline creation, which usually involves shader compilation or cache lookups, and potentially expensive processing.
\variable QRhiStats::blockCount
Statistic reported from the Vulkan or D3D12 memory allocator.
\variable QRhiStats::allocCount
Statistic reported from the Vulkan or D3D12 memory allocator.
\variable QRhiStats::usedBytes
Statistic reported from the Vulkan or D3D12 memory allocator.
\variable QRhiStats::unusedBytes
Statistic reported from the Vulkan or D3D12 memory allocator.
\variable QRhiStats::totalUsageBytes
Valid only with D3D12 currently. Matches IDXGIAdapter3::QueryVideoMemoryInfo().
Definition at line 10397 of file qrhi.cpp.
References info.
QDebug operator<< | ( | QDebug | dbg, |
const QRhiSwapChainHdrInfo & | info ) |
Definition at line 7809 of file qrhi.cpp.
References QRhiSwapChainHdrInfo::ColorComponentValue, QRhiSwapChainHdrInfo::DisplayReferred, info, QRhiSwapChainHdrInfo::LuminanceInNits, and QRhiSwapChainHdrInfo::SceneReferred.
QDebug operator<< | ( | QDebug | dbg, |
const QRhiVertexInputAttribute & | a ) |
QDebug operator<< | ( | QDebug | dbg, |
const QRhiVertexInputBinding & | b ) |
QDebug operator<< | ( | QDebug | dbg, |
const QRhiVertexInputLayout & | v ) |
QDebug operator<< | ( | QDebug | dbg, |
const QRhiViewport & | v ) |
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Definition at line 7992 of file qrhi.cpp.
References QRhiResource::Buffer, QRhiResource::CommandBuffer, QRhiResource::ComputePipeline, QRhiResource::GraphicsPipeline, QRhiResource::RenderBuffer, QRhiResource::RenderPassDescriptor, QRhiResource::Sampler, QRhiResource::ShaderResourceBindings, QRhiResource::SwapChain, QRhiResource::SwapChainRenderTarget, QRhiResource::Texture, and QRhiResource::TextureRenderTarget.
Referenced by QRhiImplementation::~QRhiImplementation().
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