Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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#include <qrhid3d11_p.h>
Public Member Functions | |
void | finish () |
void | clear () |
Public Attributes | |
bool | present = false |
QRhiBatchedBindings< ID3D11SamplerState * > | samplers |
QRhiBatchedBindings< ID3D11ShaderResourceView * > | shaderresources |
Definition at line 248 of file qrhid3d11_p.h.
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inline |
Definition at line 256 of file qrhid3d11_p.h.
References QRhiBatchedBindings< T >::clear(), and shaderresources.
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inline |
Definition at line 252 of file qrhid3d11_p.h.
References QRhiBatchedBindings< T >::finish(), present, and shaderresources.
Referenced by QRhiD3D11::updateShaderResourceBindings().
bool QD3D11ShaderResourceBindings::StageSamplerBatches::present = false |
Definition at line 249 of file qrhid3d11_p.h.
Referenced by finish().
QRhiBatchedBindings<ID3D11SamplerState *> QD3D11ShaderResourceBindings::StageSamplerBatches::samplers |
Definition at line 250 of file qrhid3d11_p.h.
Referenced by QRhiD3D11::updateShaderResourceBindings().
QRhiBatchedBindings<ID3D11ShaderResourceView *> QD3D11ShaderResourceBindings::StageSamplerBatches::shaderresources |
Definition at line 251 of file qrhid3d11_p.h.
Referenced by clear(), finish(), and QRhiD3D11::updateShaderResourceBindings().