int getEmitAmountFromDynamicBursts(int triggerType=0)
QQuick3DParticleSystem * system
QQuick3DParticle * particle
friend class QQuick3DParticleTrailEmitter
void emitParticle(QQuick3DParticle *particle, float startTime, const QMatrix4x4 &transform, const QQuaternion &parentRotation, const QVector3D ¢erPos, int index=-1)
int currentTime() const
Returns the current time of the system (m_time + m_startTime).
Q_INVOKABLE void burst(int count) override
\qmlmethod vector3d TrailEmitter3D::burst(int count)
void emitTrailParticles(const QVector3D ¢erPos, int emitAmount, int triggerType)
void setFollow(QQuick3DParticle *follow)
QQuick3DParticle * follow