18#include <QtQuick3DPhysics/qtquick3dphysicsglobal.h>
19#include <QtQuick3DPhysics/private/qabstractcollisionshape_p.h>
20#include <QtCore/QObject>
21#include <QtGui/QVector3D>
22#include <QtQml/QQmlEngine>
43 void updatePhysXGeometry();
45 physx::PxPlaneGeometry *m_planeGeometry =
nullptr;
virtual physx::PxGeometry * getPhysXGeometry()=0
bool isStaticShape() const override
QPlaneShape()
\qmltype PlaneShape \inqmlmodule QtQuick3D.Physics \inherits CollisionShape
Combined button and popup list for selecting options.
#define QML_NAMED_ELEMENT(NAME)
#define Q_QUICK3DPHYSICS_EXPORT